Narrative Designer from Russia
Game and Narrative Designer with 5+ years of experience in developing multi-platform projects (PC, PlayStation, Xbox, Mobile). Skilled at combining creative tasks (lore, dialogues, story arcs,...
Game and Narrative Designer with 5+ years of experience in developing multi-platform projects (PC, PlayStation, Xbox, Mobile). Skilled at combining creative tasks (lore, dialogues, story arcs, narrative events, trailers) with business objectives (audience growth, player retention, cost optimization, tool development). Experienced in team management and game localization for international markets.
Over 10 years as a Dungeon Master (4–7 players): world-building, NPC/monster design, map creation, collaborative storytelling.